Launching 2026, join the waitlist!

The computer science foundation for kids who love to figure things out.

Loopz is a self-paced, 100-lesson interactive curriculum that teaches real computational thinking, one concept at a time. Built for ages 4–10. No ads. No addictive features. Just purposefully-designed challenges that turn curious kids into confident problem-solvers. Transforming screen time into a productive experience.

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Pip will be in touch when Loopz is ready!

BLOCKS
💡 To put blocks inside a Repeat, use the + Add button inside the Repeat block.
🛡️
COPPA-aligned
🚫
Zero ads
📵
No social features
🎓
CSTA-aligned curriculum
📱
Works offline
Why parents pick Loopz

Coding, taught the way it should be.

Most kids' coding apps are dressed-up flashcards. Loopz is a real game with real puzzles, designed by people who care about how children actually learn.

🧠

Real concepts, not gimmicks

Loops, conditionals, sequencing: the same mental models a software engineer uses, introduced one at a time through puzzles. We never teach syntax. We teach thinking.

Designed without dark patterns

No energy meters. No streaks that punish a missed day. No notifications begging your child to come back. The fun comes from solving puzzles, not manipulation.

📈

Difficulty that respects kids

Each level introduces exactly one new idea, then makes it a real challenge. Three-star ratings reward elegant thinking, not just completion. Kids leave feeling capable, not coddled.

The curriculum

7 worlds. 100+ puzzles. One concept at a time.

A 30-hour journey from "what's a step?" to writing programs with conditionals. Each world introduces a single new idea and makes it the hero of the level design.

🌱
World 1 · 10 levels
Garden Path
Pip's first steps. Kids learn sequencing: making a plan and following it step by step.
Sequencing
⚙️
World 2 · 10 levels
Clockwork Hills
Repeat is the first big idea: doing things many times without writing them out. Loops, single and nested.
Loops
🌲
World 3 · 8 levels
Tangle Woods
Twisting paths and tricky turns. Kids practice spatial reasoning and learn to spot patterns inside complexity.
Patterns
🪨
World 4 · 8 levels
Boulder Canyon
Boulders block the path. Kids learn to manipulate the world by pushing rocks into water to build bridges, planning multiple steps ahead.
State change
💧
World 5 · 8 levels
Misty Marsh
Jump introduces the idea of leaping over obstacles. Different actions for different problems: choosing the right tool.
Decisions
🦔
World 6 · 16 levels
Bramble Woods
Bramble the hedgehog paces back and forth. Now Pip has to time his moves: waiting, planning, and reasoning about a moving world.
Timing
🗼
World 7 · 7 levels
Thinking Tower
The final concept: conditionals. "If there's a path ahead..." Programs that decide for themselves. That's true computational thinking.
Conditionals
Coming later
More worlds
Functions, variables, debugging. We're starting with these 7 worlds, and we'll add more as the community grows.
In development
A look inside

Designed for small fingers, sharp minds.

Drag-and-drop blocks. Big buttons. Beautiful tiles. Loopz looks like a children's book and plays like a serious puzzle game.

Garden Path · L1
Clockwork Hills · L14
Bramble Woods · L48
For parents

Questions parents ask.

If yours isn't here, write us. Every email gets a real reply from a real human.

Loopz is designed for kids ages 6 to 9. The earliest worlds are gentle enough for a 6-year-old who's just learning to read. Later worlds challenge confident 9-year-olds. We've also seen older kids (and a few curious parents) work through it happily.
Loopz is designed for short, focused sessions. 15 to 30 minutes is ideal. Each level takes 2–6 minutes. There are no daily streaks, no notifications, and no mechanics that pressure your child to come back. They can put it down without guilt and pick it up again whenever.
Loopz runs in any modern browser (Chrome, Safari, Firefox, Edge) on phones, tablets, laptops, and Chromebooks. We're optimizing for tablets first, since that's where most kids in this age range play. No app store install required. Native iOS and Android apps will follow.
Yes. Loopz is COPPA-aligned. We collect only the minimum data needed to save your child's progress. No advertising, no third-party tracking, no behavioral profiles. Parent emails are stored separately from kid profiles. Full privacy policy will be available before launch.
30-day refund, no questions. Email us within 30 days of purchase and we'll refund the full amount. We'd rather lose a sale than have an unhappy customer. (Honestly, if your child doesn't enjoy it, we want to know why.)
Once levels are unlocked, Loopz works offline. Progress syncs back to your parent account when you're online again. Great for car rides, planes, and places where Wi-Fi is questionable.
Yes. The 7 worlds at launch are just the beginning. We're already designing worlds for functions, debugging, and more advanced patterns. Family plan subscribers get every new world automatically. Per-world buyers can purchase new worlds as they release.

Be the first to know when Loopz launches.

One email when we're ready. No marketing drip. No "are you still interested?" nags.

✓ You're on the list. We'll email you the moment Loopz is ready.

No spam. We mean it.